Die Entwickler von CD Projekt RED haben den neuen Patch 1.22 für „The Witcher 3“ inzwischen für PC veröffentlicht und auch die Konsolen PlayStation 4 und Xbox One sollten in Kürze mit dem Softwareflicken versorgt werden. Der Patch behebt allerhand Probleme, die mit der frisch veröffentlichten Erweiterung „Blood and Wine“ aufgetaucht sind. Wann genau der Patch für die Konsolen-Fassung von „The Witcher 3“ erscheinen soll, wurde noch nicht verraten. Es soll aber bald soweit sein.
Immerhin haben die Entwickler inzwischen auch den den Changelog für Patch 1.22 veröffentlicht. Was ändert sich im Einzelnen? Hier die englischsprachigen Patchnotes:
Patch 1.22 – Changelog
– Fixes issue whereby Corvo Bianco upgrades would not complete if players left Toussaint while an upgrade was in progress.
– Fixes issue whereby Roach would not move during the quest „The Warble of a Smitten Knight.“
– Fixes an issue whereby camera hard lock could not be enabled following completion of the quest „The Warble of a Smitten Knight.“
– Fixes issue involving incorrect progression of the „Wine Wars: Vermentino“ quest if player had completed all „Wine Wars: Belgaard“ tasks previously.
– Fixes issue whereby the „Envoys, Wineboys“ quest would not progress correction under certain circumstances.
– Fixes issue whereby mutagen icons were not updated on Steam and Origin.
– Fixes additional instances of issue whereby interaction was sometimes missing from chests containing loot in the quest „Scavenger Hunt: Wolf School Gear“ in Kaer Morhen.
– Fixes issue whereby some NPCs could not spawn after the completion of Blood and Wine.
– Adds Dark Iron Plate diagram to the crafting list.
– Fixes issue whereby upscaled levels of selected enemies would not be calculated correctly.
– Fixes issue whereby negative experience points were sometimes displayed if progress had been initially started in version 1.0.
– Fixes issue whereby a golem guarding treasure located between Bowdon and Brunwich could prove invulnerable.
– Fixes issue whereby Bandit Camp near Kilkerinn Ruins could not be marked as cleared.
– Fixes issue whereby Roach’s tail could vanish.
– Fixes issue whereby some enemies‘ upscaled level would be improperly displayed as too high.
– Fixes issue whereby it was possible to permanently lose swords in Gravity Cave.
– Fixes issue whereby an improperly high amount of experience could be required to level up above level 96. – Corrects Blood and Wine and Hearts of Stone credits.
– Fixes issue whereby it was impossible to obtain the gwent leader card „Francesca Findabair: The Beautiful“ after finishing the main story.
– Fixes the issue whereby the corpse of Golyat had corrupted visuals. – Introduces tweaks and improvements to the inventory system.
– Fixes issue whereby picking up only one piece of dirty cloth at a time during the „Burlap is the New Stripe“ quest could block progress. – Fixes issue whereby borders established during the „Night of Long Fangs“ quest would sometimes exist after completing the quest, preventing users from exploring Toussaint.
– Fixes issue whereby sword sound effects when Eredin was hit could be muted. – Fixes issue whereby some streamed audio assets could not be played.
– Fixes issue whereby The Wicked Witch could be rendered invincible.
– Fixes issue whereby Majordomo could refuse to move in to Corvo Bianco.
– Fixes issue whereby the „Contract: Bovine Blues“ quest did not progress correctly if the „Big Feet to Fill“ quest had not been completed.
– Fixes rare issue whereby the „Be it Ever So Humble“ quest did not progress correctly.
– Fixes issue whereby the „empress“ ending would not trigger under certain circumstances.
– Fixes issue whereby Legendary Feline Silver Sword was one one of the ingredients required to craft Grandmaster Legendary Griffin Steel Sword.
– Fixes issue whereby diagrams required to progress in the „From Ofier’s Distant Shores“ quest could not be looted from a chest.
– Fixes issue whereby Aerondight acquired in New Game Plus mode would not scale to Geralt’s level.
– Fixes issue whereby extra ability slots would not unlock correctly while researching mutations.
– Fixes issue whereby pressing ‚O‘ would add an unlimited number of Decoy gwent cards.
– Fixes interaction with noticeboard near the Little Flint Girl.
– Fixes possible exploit enabling unwarranted gains in experience points during „The Path of Warriors“ quest.
– Fixes issue whereby the player was sometimes unable to progress in the „Gwent: Never Fear, Skellige’s Here“ quest.
– Fixes issue causing infinite loading screen after leaving portal in the „Turn and Face the Strange“ quest.
– Fixes issue whereby one of Geralt’s hairdos could be more visible than it should when using Feline Grandmaster chest armor.
– Fixes issue whereby Viper Armor could change color to red when displayed on armor stand in Corvo Bianco
– Fixes issue whereby the collar of one of the armors was red.
– Fixes issue whereby Marlene would be unable to engage in conversation.
– Fixes issue whereby Oriana’s guard could become translucent during the „Night of Long Fangs“ quest.
– Adds display of food or drink vitality regeneration amount.
– An art dealer sets up shop near Lazare Lafargue’s Workshop in Beauclair.
– Fixes issue whereby access to the Alchemy Table could be blocked.
– Fixes issue whereby stamina would regenerate at a larger rate than it should after starting a new game.
– Fixes issue whereby players could knock down horses.
– Fixes issue whereby dogs and wolves would not die immediately after being knocked down and frozen at the same time.
– Fixes issue whereby the „Wine Wars: Consortium“ quest did not progress correctly.
– Fixes issue whereby the „A Lady, Her Knight and True Love“ quest could be restarted even if Jacob was already dead.
– Fixes issue whereby courtesans at Belles of Beauclair could reappear in the room after a sex scene.
– Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.
– Fixes issue whereby an infinite loading screen could occur after fist fight with Baron in the „Family Matters“ quest.
– Fixes issue whereby the game could crash after meeting the knights from the „Envoys, Wineboys“ quest.
– It is now possible to acquire the „Emhyr var Emreis: Emperor of Nilfgaard“ gwent card from the innkeeper at the Inn at the Crossroads in cases where this formerly was not possible.
– Fixes issue whereby music/sound effects would sometimes not play.
– Fixes issue whereby day value was missing from displayed total played time.
– Fixes issue whereby Marlene could disappear from Corvo Bianco after a few hours.
– Fixes a rare issue whereby players could lose earned levels.
– Fixes issue whereby witcher gear and diagrams could go missing.
– Fixes issue whereby Geralt could die after a loading screen in the „Turn and Face the Strange“ quest.
– Fixes issue whereby a noblewoman in red would sometimes follow Geralt everywhere he goes.
– Fixes issue whereby body parts would sometimes remain suspended in mid-air after an enemy exploded.
Weitere Meldungen zu The Witcher 3: Wild Hunt.
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Kommentare
err0r-O_o
16. Juni 2016 um 14:53 UhrWürde nun mit dem Hauptspiel loslegen. Sind dort noch bugs vorhanden? Wie sieht es mit der Performance aus? Läuft es auf der PS4 ohne Ruckler?
TheSh4dow_Strikes
16. Juni 2016 um 15:00 UhrZitat:
„Fixes exploit whereby Aarding a beehive towards the dwarven blacksmith in White Orchard was possible.“
Tja, das war es dann mit dem Infinite Money-Glitch. ^^
__________
@ err0r-O_o
16. Juni 2016 um 14:53
Absolut. Keinerlei Probleme, nach meiner Erfahrung.
Hendl
16. Juni 2016 um 15:05 Uhrfreue mich auch schon auf die goty edition für winter 2017… dann läuft es gewiss 🙂
xjohndoex86
16. Juni 2016 um 15:08 Uhr„Fixes issue whereby Roach’s tail could vanish“
Sehr schön, es war nicht mehr mit anzusehen.^^
Old_Stallone
16. Juni 2016 um 15:21 UhrMan, gut das Geralt keinen Exo-Suite hat. Das wäre ja furchtbar.
Ifil
16. Juni 2016 um 15:51 UhrTOP Game, ein Meilenstein 😉
Btw: Wales führt 0:1 gegen England !
questmaster
16. Juni 2016 um 16:13 Uhr@TheSh4dow_Strikes
ja das war es wohl aber war schon lustig habe da auch ne menge Kronen gemacht,hatte auch den von der Steuer an der Backe ist aber nicht´s passiert.
frostman75
16. Juni 2016 um 17:33 Uhr„Fixes issue wherby a noblewoman in red would sometimes follow Geralt everywhere he goes“
Ja, diese lästige „Stalkerin“ hatte ich auch schon. Hilft eigentlich nur, wenn man dann irgendwo Schnellreise macht, dann ist sie weg.
Ich finde die zweite Erweiterung (Blood and Wine) saugeil gemacht, extrem schöne neue Welt,neue Monster und sehr spannende und teilweise auch sehr lustige Quests.
Allerdings hatte ich auch schon 3 mal einen Absturz. Teilweise auch Probleme, dass Gegner die man erledigt hat, in der Luft schweben.
Ehrlich gesagt, läuft Blood and Wine (noch) nicht ganz rund. Hatte zum Beispiel bei Hearts of Stone keine einzigen Probleme, aber B&W spackt momentan noch etwas rum.
Trübt aber nur minimal den Spielspaß. Sonst läuft es sehr gut, aber diese kleinen Fehler, sollten dann hoffentlich bald behoben sein.
jayman
17. Juni 2016 um 12:45 UhrIch finde blood & wine echt noch um einiges besser als das Hauptspiel! Toussaint ist einfach wunderschön anzusehen. Ich verzichte komplett aufs schnellreisen und spaziere während der quests auch oft einfach in gemächlichem Tempo über die map weil es an jeder Ecke was zu entdecken gibt. Diese Fülle an Details ist schlichtweg überwältigend!