Der Helden-Shooter „Battleborn“ aus dem Hause Gearbox Software hat nun ein umfangreiches Update auf die Version 1.04 erhalten. Die Verantwortlichen bieten mit dem neuesten Update unter anderem drei neue Mehrspielerkarten, die auf die Spielmodi Capture, Schmelze und Überfall aufgeteilt werden. Somit kann man sich nun auf den Karten „Monuments“, „Outskirts“ sowie „Snowblind“ austoben.
Im Weiteren haben die Entwickler die Spielbalance grundlegend überarbeitet. Ein Großteil der Helden wurde ausgiebigen Änderungen unterzogen und wird sich dementsprechend nun auch unterschiedlich spielen. Zudem hat man noch einmal die Kampagne, die Ausrüstung und auch die allgemeine Performance überarbeitet. Sämtliche Änderungen kann man den offiziellen Patchnotes entnehmen.
New Content:
- 5 new taunt customizations
- 3 new Versus maps (Monuments, Outskirts, and Snowblind)
Characters:
- The Wound debuff has been modified
- Wound now reduces healing, health regeneration and lifesteal received by 60%
- Wounded targets now have a unique third person visual effect to indicate that they will receive reduced healing
- All characters now have diminishing returns on the push of their quick melee attacks
- Consecutive quick melee attacks push enemies shorter distances. This effect resets after a short amount of time
- All Bots now sprint more frequently
Alani
Skills, Augments, and Balance changes:
- Increased Alani’s base damage by 20% (52 to 63 at level 1)
- Increased Alani’s sprint speed by 10%
- Alani’s level 7 Left Helix Augment, Pressure Wash no longer increases Osmosis stack generation
- Swapped the Helix locations of Alani’s level 3 Left Helix Augment, Whitewater and level 3 Right Helix Augment, Go With the Flow with her level 7 Left Helix Augment, Pressure Wash and level 7 Right Helix Augment, Overflow
- Reduced the duration of Geyser’s bind effect from 2 second to 1.5 seconds
- Reduced the radius of Geyser by 15%
- Reduced the Damage Shared to Nearby Targets of Alani’s level 2 Right Helix Augment, Surface Tension from 30% to 15%
- Fixed an issue that caused Riptide to end prematurely after selecting Alani’s level 4 Right Helix Augment, Ride the Wave and level 9 Right Helix Augment, Water Proof
- Damage Reduction gear and augments no longer reduce Alani’s healing
Description changes:
- Changed the name of Alani’s level 2 Left Helix Augment from Diffusion to Pressure Gradient
- Changed the description of Alani’s level 4 Left Helix Augment, Wet Blanket to reflect the duration of the Slow debuff
- Fixed a minor text issue with Alani’s level 2 Right Helix Augment,Surface Tension
- The description of Alani’s level 3 Right Helix Augment, Go With The Flow now displays the correct cooldown reduction in the Command Menu
- The description of Alani’s level 5 Right Helix Augment, Full Saturation now displays the correct damage reduction in the Command Menu
- The description of Alani’s level 5 Helix Augment, Karakafruit Express now displays the correct damage increase in the Command Menu
- Changed the description of Riptide when viewed in Character Select to better reflect the skill’s functionality.
- Fixed a minor text issue with Alani’s level 7 Right Helix Augment,Overflow
Challenges and Statistics:
- Changed the requirement of Alani’s “Another Million and We’re Even” Lore Challenge from “Kill Ambra 25 times” to “Participate in killing Ambra 5 times”
- Reduced the number of games required for Alani’s “Helician Hellraisers” from 5 to 3 games
- Reduced the number of Riptides required for Alani’s “The Lifeguards Have Given Up” from 50 to 25
- Alani’s quick melee now properly displays on the Death Recap Screen
- Alani’s level 2 Right Helix Augment, Surface Tension no longer drastically increases the stat “Enemy Players Hit by Geyser”
Visual and Audio Effects:
- Fixed a visual issue with Alani’s Osmosis bubbles when playing Split Screen
- Made a minor adjustment to Alani’s main menu animation
Miscellaneous:
- Added support for Bot Alani in Versus Private games
Ambra
Skills, Augments, and Balance changes:
- Melee strikes that consume Heat reduce the cooldown of Sunspot by 1 second
- Melee strikes that instantly deplete all Heat due to Ambra’s level 7 Right Helix Augment, Radiant Spear reduce the cooldown of Sunspots by an increased amount
- Attacks that deplete Heat do not reduce the cooldown of Sunspots after selecting Ambra’s level 7 Mutation, Radiant Halberd
- Reduced cooldown of Sunspot from 12 seconds to 8 seconds
- Increased Heat generation of the Staff of Radiance life drain attack by 100%
- Increased the amount healed by Sunspots by 80% (18 to 32 at Level 1)
- Reduced the maximum healing of Ambra’s level 2 Right Helix Augment,Solar Burst from 280 to 133
- Reduced the maximum damage of Ambra’s level 2 Mutation, Soothing Sunlight augment from 280 to 133
Challenges and Statistics:
- Reduced the number of enemy kills required by Ambra’s “The Winds of Change” challenge from 500 to 100
- Fixed a minor text issue with Ambra’s “Staff of the Silent Sisters” Lore challenge
Attikus
Skills, Augments, and Balance changes:
- Increased Attikus‘ base health by 20% (2033 to 2439 at Level 1)
- Hedronic Arcnow applies a 60% Wound debuff for 4 seconds
- Pouncenow silences enemies for 1.5 seconds instead of knocking them back
- Increased the damage of Pounce by 33% (75 to 141)
- Decreased damage of Charge Hook by 18% (153 to 125 at level 1)
- Changed Pounce to feel more responsive and controllable
- Fully charged Hedronic Eruption now slows enemies instead of knocking them up
- Reduced the directional variance of Hedronic Eruption
- Fixed an issue that prevented Hedronic Arcfrom consistently chaining to enemies when fully charged while Attikus‘ level 9 Right Helix Augment, Hedronic Chain augment is active
Descriptions changes:
- Hedronic Arc now displays the correct damage value in the Command Menu
Challenges and Statistics:
- Reduced the number of Charged Hook critical hits required for Attikus‘ “In His Face” challenge from 12 to 1
- Attikus‘ “Defender, You Have Become Defenseless” Lore challenge now displays correctly after unlocking
Visual and Audio Effects:
- Fixed an issue that prevented Attikus‘ stun animation from playing when stunned while using Pounce
- Attikus no longer sees Hedronic Charge notifications when dealing a killing blow an enemy after dying
- Hedronic Arcno longer obscures the affected player’s vision
Benedict
Skills, Augments, and Balance changes:
- Increased Benedict’s base health by 20% (830 to 983 at Level 1)
- Increased the damage of Rocket Launcher by 15% (184 to 211 at Level 1)
- Benedict’s level 7 Mutation, Multiloader now functions properly if it is selected while dead
Challenges and Statistics:
- Reduced the number kills required for Benedict’s “Help for a Ground Recruit” challenge from 50 to 10
- Reduced the total fly time required for Benedict’s “Rocket Jump Professional” challenge from 3 hours to 1 hour
- Reduced the number of games required for Benedict’s “The Tour” challenge from 5 to 3
- Reduced the number of rockets per match required for Benedict’s “So Many Rockets” challenge from 425 to 300
Boldur
Skills, Augments, and Balance changes:
- Boldur’s level 5 Mutation, Desperate Rage mutation no longer grants damage reduction when Rage is not active
- Boldur’s level 8 Mutation, Knockout Punch now functions properly against shields
Challenges and Statistics:
- Renamed Boldur’s “The Unbearable” Career Challenge to “Gathering No Moss!”
- Reduced the number of kills required for Boldur’s “Gather No Moss!” challenge from 1,000 to 100
- Boldur’s “The Dwarf’s Favorite Axiom” Lore Challenge now displays correctly after unlocking
Caldarius
Skills, Augments, and Balance changes:
- Energy Blade now applies a Wound debuff for 2 seconds
- Fixed an issue that gave Caldarius‘ level 9 Mutation,Rangefinder unintended functionality
Challenges and Statistics:
- Reduced the number of kills required for Caldarius‘ “The Arena and You: Partners in Freedom” challenge from 750 to 500
Deande
Skills, Augments, and Balance changes:
- Increased the attack speed of Deande’s Tessurim War Fans melee attacks by 15%
- Changed the transition between Tessurim War Fans melee and ranged attacks to feel more responsive
- Burst Dash no longer knocks enemies back
- Increased damage of Blink Stormby 35% (63 damage per hit to 85 damage per hit at Level 5)
- Deande’s level 3 Mutation, Uppercut now applies a Wound debuff for 1.5 seconds instead of knocking enemies into the air
- Deande can no longer gain permanent clones by using Holotwin immediately after Blink Storm while Deande’s level 10 Left Helix Augment, Doppelgangüp is active
Challenges and Statistics:
- Reduced the number of kills required for Deande’s “Cloak and Dagger” challenge from 500 to 100
- Reduced the number of games required for Deande’s “The Seeds of Secret Orders” challenge from 5 to 3
Visual and Audio Effects:
- Deande’s Tessurim War Fansnow appear correctly with her Saboteur skin
El Dragón
Skills, Augments, and Balance changes:
- Bicycle Kick is now properly interrupted by Reyna’s Photonic Ward
- Description changes:
- El Dragón’s level 5 Left Helix Augment, Heavyweight and level 5 Right Helix Augment, Welterweight now correctly refer to his passive Undisputed Champ
- Fixed a minor text issue with El Dragón’s passive Undisputed Champ
Challenges and Statistics:
- Reduced the number of kills required for El Dragón’s “Fired Up” challenge from 50 to 20
- Reduced the number of games required for El Dragón’s “Armed and Handsomest” challenge from 5 to 3
- Reduced the number of kills required for El Dragón’s “The Fall of the Luchador” challenge from 1,000 to 100
- The unlock requirement for El Dragón’s “The Rise of the Dragon” no longer appears cut off
- Miscellaneous:
- Bot El Dragón will no longer attempt to Clap enemies outside of his range
Galilea
Skills, Augments, and Balance changes:
- Reduced Galilea’s LEVEL 1 Right Helix Augment, Calamity Wound debuff from 100% to 60% for 5 seconds to align with new Wound debuff
- Reduced Galilea’s level 2 Right Helix Augment, Mark of the Feeble Wound debuff from 100% to 60% for 5 seconds to align with new Wound debuff
- Reduced the maximum number of projectiles spawned by Galilea’s level 3 Right Helix Augment, It’s Dangerous to Go Alone from 5 to 3
Challenges and Statistics:
- Changed the requirements of Galilea’s “Frienemies” Lore Challenge from “Kill Ambra 25 times” to “Participate in killing Ambra 5 times”
- Reduced the number of games required for Galilea’s “Sisterhood” challenge from 5 to 3
Miscellaneous:
- Bot Galilea will no longer stand in place after using Abyssal Form
Ghalt
Skills, Augments, and Balance changes:
- Changed Ghalt’s level 3 Left Helix Augment, from Slug Roundsto Barrier
- Barrier gives Ghalt +240 Shield Strength and +105 Shield Recharge per Second
- Fixed an issue that prevented Ghalt’s level 7 Right Helix Augment, Both Barrels Blazing from functioning
- Ghalt no longer has a chance to become stuck when silenced during The Hook
- Reduced the likelihood that The Hook will pull enemies behind Ghalt
Challenges and Statistics:
- Reduced the First Blood requirement of Ghalt’s “The First Battleborn” challenge from 10 to 1
- Reduced the number of games required for Ghalt’s “First Round Draft Picks” challenge from 5 to 3
ISIC
Skills, Augments, and Balance changes:
- Omega Strike now has a 40 second duration.
- Reduced the duration of ISIC’s level 4 Left Helix Augment, Hold it Right There! }:Ostun from 2 seconds to 1 second
- ISIC’s level 5 Mutation, Stopping Power 😉now applies a Wound debuff for 1 second instead of a slow
- Increased the damage of Charged Cannon on Overcharged attacks from 175 to 177
Description changes:
- Changed the description of Omega Strike to allow the Overcharged effect to be visible when viewed in the Helix menu
- The description of ISIC’s level 10 Left Helix Augment, Shield’s Up! 😀 augment now displays the correct Damage Blocking amount in the Command Menu
Challenges and Statistics:
- Reduced the number of games required for ISIC’s “Warning: Rogue Magnus” challenge from 5 to 3
- Reduced the number of kills required for ISIC’s “Ocoban Mining Exploration Report” challenge from 250 to 10
- ISIC’s “MAGNUS SELF-REVIEW: MAG_MRBX-1210” lore challenge is now properly tracked when using Overcharged Plasma Dash
Kelvin
Skills, Augments, and Balance changes:
- Reduced Kelvin’s movement speed bonus while he is Sublimated by 40%
- Reduced the duration of Sublimate’s stun from 2 seconds to 1 second
- Fixed an issue that allowed Ice Wall to prevent minions from pathing in Meltdown or Incursion
- Fixed an exploit that allowed Kelvin to gain unintended damage reduction
- Kelvin no longer received conditional effects that activate on shield depletion by default
Description changes:
- Changed the text of Permafrost to better reflect the skill’s functionality
Challenges and Statistics:
- Reduced the number of games required for Kelvin’s “Miko Are All My Friends” challenge from 5 to 3
- Reduced the number of stuns required for Kelvin’s “The Best Defense is De Fence” challenge from 100 to 50
- Reduced the number of stuns required for Kelvin’s “Micro Macro Mist Me” challenge from 25 to 10
Kleese
Skills, Augments, and Balance changes:
- Increased Kleese’s base health by 88% (from 773 to 1,456 at Level 1)
- Increased the projectile speed of energy blasts from Wrist Cannon
- Reduced the damage of Wrist Cannonafter selecting Kleese’s level 3 Mutation, Quantum Precision by 30% (384 to 281 at Level 3)
- Kleese’s level 3 Right Helix Augment, Don’t Tase Me Bro no longer allows Shock Taser to damage stealthed enemies
- Shock Taser can now damage Ghalt’s Scraptraps
- Energy Rifts no longer have player collision
- Black Hole now deals a single combined instance of damage instead of two separate instances of damage
Challenges and Statistics:
- Reduced the number of kills required for Kleese’s “Slow, Not Dead” challenge from 500 to 50
- Reduced the number of damaged enemies required for Kleese’s “A Shocking Message” challenge from 250 to 100
Visual and Audio Effects:
- Kleese’s Tactical Battle Chair Energy no longer appears incorrectly after Kleese has died and respawned
- Kleese’s minimap death icon is no longer larger than intended
Marquis
Skills, Augments, and Balance changes:
- Reduced the bonus damage of Eins, Zwei, Die from 50% to 25%
- Fixed an issue that allowed Marquis to damage a Sentry’s health using its shield hit box
- Marquis‘ level 4 Left Helix Augment, Time Killer now consistently damages enemies within Temporal Distortion regardless of terrain
Challenges and Statistics:
- Reduced the number of games required for Marquis‘ “Hobo Eradication Protocol” challenge from 10 to 5
- Reduced the number of games required for Marquis‘ “Overprotective” challenge from 5 to 3
Visual and Audio Effects:
- Fixed a visual issue with Predatory Strike owls when they are affected by certain third person FX
- Bindlebane attacks no longer trigger critical hit sound effects on Immune targets
Mellka
Skills, Augments, and Balance changes:
- Reduced the duration of venom from 8 seconds to 4 seconds
- Increased the damage of venom by 50% (12 to 18 at Level 1)
- Spike now applies a 60% Wound debuff for 4 seconds to enemies that are covered in venom
Challenges and Statistics:
- Reduced the number of kills required for Mellka’s “Spaceborne Malady” challenge from 500 to 100
- Reduced the number of games required for Mellka’s “Heeding the Call” challenge from 5 to 3
- Mellka’s “Best!” stat now properly increments after completing the Prologue
Miscellaneous:
- Reduced the camera shake when using Mellka’s melee combo
Miko
Skills, Augments, and Balance changes:
- Reduced Miko’s base health by 16% (1,220 to 1,046 at Level 1)
- Reduced the movement speed gained from Miko’s level 1 Left Helix Augment, First Responder from 30% to 15%
- Reduced the movement speed gained from Miko’s level 7 Left Helix Augment, Fight or Flight from 30% to 15%
- Miko’s level 7 Left Helix Augment, Fight or Flight no longer refreshes when Miko is damaged while the effect is active
Description changes:
- Biosynthesis now displays the correct value in the Command Menu
- The description of Fungus Among Us now properly updates after activating Miko’s level 10 Right Helix Augment, Vicious Strain
Challenges and Statistics:
- Reduced the number of games required for Miko’s “Two’s a Crowd” challenge from 5 to 3
Visual and Audio Effects:
- Fixed a minor visual issue when Miko’s level 4 Mutation, Sticky Spores sticks to a recently revived player
- Fixed a visual issue when Miko receives a movement speed increase from level 1 Left Helix Augment, First Responder or level 7 Left Helix Augment, Fight or Flight
- Fixed a visual issue with the green heart icon on the player’s HUD when being healed by Miko’s level 2 Left Helix Augment, Regenerative Aura
Montana
Skills, Augments, and Balance changes:
- Montana’s level 10 Right Helix Augment, Instant Payback no longer lasts until death if Montana is stunned while activating Mansformation
- Montana’s level 4 Right Helix Augment, Firestorm damage-over-time effect is no longer affected by Attack Damage gear
- Montana’s level 4 Right Helix Augment, Firestorm direct damage is now affected by Skill Damage gear
Description changes:
- Fixed a minor text issue with Montana’s level 7 Mutation, Barrel Cooling to better reflect the functionality
Challenges and Statistics:
- Reduced the number of games required for Montana’s “War is Bliss” challenge from 5 to 3
Orendi
Skills, Augments, and Balance changes:
- Improved Paradigm Shift’s hit detection
- Orendi’s level 1 Right Helix Augment, Burned and Busted now reveals cloaked enemies near her instead of enemies in her Shadowfire Pillar
- A new effect is played on Orendi and on revealed victims when the ability is active
Challenges and Statistics:
- Orendi’s Lore Challenge “That’s a Very Nice Hat Trick” will now increment properly when the Skill Activation Style is set to Instant
- Reduced the number of games required for Orendi’s “That’s a Very Nice Hat Trick” challenge from 10 to 5
- Orendi’s Nullify is now properly displayed on the Death Recap Screen
- Orendi’s Lore Challenge “Very Morphic Pillars” will now increment properly
Oscar Mike
Skills, Augments, and Balance changes:
- Reduced the projectile speed of the child grenades from Oscar Mike’s level 2 Right Helix Augment, Nades on Nades resulting in a tighter explosion area
- Reduced the detonation time of the child grenades from Oscar Mike’s level 2 Right Helix Augment, Nades on Nades while the level 1 Left Helix Augment, Impact Trigger augment is active
Challenges and Statistics:
- Reduced the number of games required for Oscar Mike’s “From Yer Best Bud” challenge from 5 to 3
Visual and Audio Effects:
- Oscar Mike’s level 1 Right Helix Augment, Sneak Attack no longer applies third person FX to Oscar Mike when using Stealth Generator
- Oscar Mike’s level 2 Left Helix Augment, Fragcendiary Grenade no longer applies first or third person FX to allies
Phoebe
Skills, Augments, and Balance changes:
- Increased the projectile speed of the rapiers from Blade Rush
- Phoebe’s level 6 Right Helix Augment, Disruptor Blades now applies a Wound debuff for 3 seconds instead of giving Blade Rush shield penetration
- Phoebe’s Phasegate damage is now affected by Skill Damage gear
- Fixed an issue that caused Phoebe’s level 10 Mutation, Stormbringer to reduce the damage of Blade Cascade excessively
Description changes:
- Changed the description of Phoebe’s level 4 Right Helix Augment, Raddoppio to better reflect the augment’s functionality
Challenges and Statistics:
- Reduced the number of games required for Phoebe’s “My Butler Buddy” challenge from 5 to 3
- Reduced the damage required for Phoebe’s “Addonexus” challenge from 2,000 to 1,800
Visual and Audio Effects:
- Phoebe’s level 3 Mutation, Crosscut should now have sound effects
- Phoebe’s level 5 Left Helix Augment, Passata Sotto should now have sound effects
- The volume of Phoebe’s “Conductor” taunt is now controlled by the Sound Effects Volume audio option instead of the Music Volume audio option
Rath
Skills, Augments, and Balance changes:
- Changed Rath’s level 3 Left Helix Augment, Terror From Above to make his double jump feel more responsive and controllable
- Increased the cooldown of Dreadwind from 54 seconds to 75 seconds
Description changes:
- Changed the name of Rath’s “NOT A VAMPIRE” title to “Blademaster”
Challenges and Statistics:
- Reduced the number of games required for Rath’s “Sustained Across Time” challenge from 10 to 5
- Reduced the number of games required for Rath’s “Thank You Letter” challenge from 5 to 3
Reyna
Skills, Augments, and Balance changes:
- Increased the push distance of Photonic Ward
- Reyna’s level 10 Mutation, Huddle Up now grants her a Failsafe Overshield when an ally receives a Shield Booster Overshield from Photonic Ward
Challenges and Statistics:
- Reduced the number of kills required for Reyna’s “The Best Defense” challenge from 1,000 to 100
Shayne & Aurox
Description changes:
- Made a slight adjustment to the unlock requirement text for the „Are TOO Detectives!“ title
Challenges and Statistics:
- Reduced the number of games required for Shayne & Aurox’s “Mentor for Monsters” challenge from 5 to 3
- Reduced the number of kills required for Shayne & Aurox’s “Isn’t This a Buddy COMEDY?!” challenge from 200 to 100
Thorn
Challenges and Statistics:
- Reduced the number of kills required for Thorn’s “Daughter of Shadows” challenge from 500 to 100
- Reduced the number of kills required for Thorn’s “Spry Sprite Spray” challenge from 20 to 10
- Reduced the number of kills required for Thorn’s “Vengeance for the Lost” challenge from 1,000 to 500
- Reduced the number of games required for Thorn’s “Granddaughter of Stone” challenge from 5 to 3
Miscellaneous:
- Reduced the performance impact of Thorn’s arrow effects at long distances
Toby
Skills, Augments, and Balance changes:
- Increased the damage of Core Discharge by 15% (313 per second to 406 per second at Level 5)
- Increased the damage of Core Discharge after selecting Toby’s level 10 Left Helix Augment, Triple Charge by 25% (375 to 563 at Level 10)
- Fixed an issue that allowed allies to gain permanent health regeneration from Toby’s R2 Best Offense augment
Description changes:
- Changed the text of Toby’s level 3 Left Helix Augment, Targeting Overlay to better reflect the augment’s functionality
Challenges and Statistics:
- Reduced the number of kills required for Toby’s “Temper, Temper, TA-BOOM” challenge from 20 to 10
- Reduced the number of double-kills required for Toby’s “Killing on Rails” challenge from 10 to 1
- The “Core Discharge Damage” Accomplishment increments properly when using Toby’s L10 Triple Charge augment
Miscellaneous:
- Reduced the controller vibration while using the UPR H8-MS Custom Railgun
Whiskey Foxtrot
Skills, Augments, and Balance changes:
- Reduced the fire interval of the UPR-SL3 Tactical Rifle from .08 seconds to .07 seconds
- Scrap Cannon can no longer be primed
- Scrap Cannon now applies a 60% Wound debuff for 4 seconds
- Reduced the cooldown of Scrap Cannon from 12 seconds to 10 seconds
- Increased the number of ricochets from Scrap Cannon from 2 to 4
- Increased the bonus UPR-SL3 Tactical Rifle damage granted by Whiskey Foxtrot’s level 2 Left Helix Augment, Swiss Cheese from 15% to 25%
- Increased the duration of Whiskey Foxtrot’s level 2 Left Helix Augment,Swiss Cheese from 4 seconds to 8 seconds
- Fixed an issue that allowed additional MIRV grenades to spawn after selecting Whiskey Foxtrot’s level 4 Mutation, Sticky MIRV
- Whiskey Foxtrot’s iron sights now provide a small zoom while aiming down the sight
Description changes:
- Changed the text of Whiskey Foxtrot’s level 3 Left Helix Augment, Red Dot Sight to better reflect the augment’s functionality
Challenges and Statistics:
- Changed Whiskey Foxtrot’s “Going Alone” Lore Challenge from “Kill Oscar Mike 25 times” to “Participate in killing Oscar Mike 5 times”
- Reduced the number of knock backs required for Whiskey Foxtrot’s “Some Find Me Repulsive” challenge from 2,500 to 500
- Reduced the number of kills required for Whiskey Foxtrot’s “Say Mike Again” challenge from 500 to 100
Campaign:
- HUD elements no longer overlap when killed immediately after being revived
The Saboteur
- Various changes were made to improve performance on The Saboteur
- Reduced the number of dynamic lights in The Saboteur
- Improved mesh culling at extreme distances in The Saboteur
- Reduced the performance impact of loot containers on The Saboteur
- Reduced the performance impact of all exploding shard barrels in The Saboteur
- Fixed several issues that allowed players to skip objectives in The Saboteur
- Fixed several issues that prevented certain skills from being useable when at certain areas
- Thrall Shift Supervisor Varl now always leaves the Control Room
- Fixed an issue with enemy pathing at the Foundry
- Replaced a trap buildable with a turret buildable at the Reactor Facility
- Fixed an issue with players becoming trapped in certain area of the map
- Fixed a text issue with the “Pulverize” map challenge
- Fixed a typographical error in one of the objective descriptions
Performance:
- Reduced the performance impact of the directional damage indicator arrows
Gear:
- Gear that increases maximum health will now also grant health when activated equal to the increase in maximum health
- Gear that increases maximum shield strength will now also grant shield when activated equal to the increase in maximum shield strength
- Shard count feed no longer displays negative values when two pieces of Gear with shard gain effects are active
- Gear Box should always close automatically if no more pieces are affordable
- Fixed an issue with activated gear appearing to become unequipped after dying and respawning
- All rarities of the Janked “Painkiller” and Janked “Sidecar” now use the Dicey (Reduced Maximum Health) flaw
Anti-Motion Brace
- Changed the Legendary effect of the Anti-Motion Brace
- Reduces recoil while using alternative aiming modes
Bunker Buster
- Changed the description of the Legendary effect to improve clarity
Burning Sunset
- Fixed an issue that prevented healing while the Burning Sunset is active
- Added an invulnerability shield visual effect when players become invulnerable
Codex Fragment
- Changed the secondary stat from Recoil Reduction to Maximum Health
Doomsday Key
- Fixed an issue with the Legendary effect functionality
Emergency Auto-Medic
- Changed the secondary stat from CC Duration Reduction to Damage Reduction
Emulan Tincture
- The Emulan Tincture no longer uses randomized values
Energetic Refractor
- The Legendary effect now heals Kleese for 10% of Shield Healing done to allies
- Fixed a grammatical error in the description
Executive Insurance Policy
- The Legendary effect will now trigger properly when shields are recharged by any source
The Finiscian Wrench
- Updated the description of the Legendary effect from “chance to deal critical damage” to “chance to deal 50% bonus damage” to more accurately reflect the gear’s functionality
- Updated the description of the Legendary effect to specify that it affects all buildables
Firmware Update 1.51C
- Increased the Legendary effect trigger chance from 5-9% to 15-20%
- Made minor grammatical adjustment to the description.
Generous Refund Policy
- Fixed an issue with the Legendary effect functionality
Hate Reflector
- Fixed an issue that caused the Legendary effect to trigger more frequently than intended
- Increased the Legendary effect trigger chance from 5-9% to 15-20%
- Reflected Pull effects now use a consistent direction
Hemsworth Sparkleshield
- Fixed an issue that caused the Legendary effect to give a greater damage bonus than intended
Hidden Charger
- Changed the Legendary effect of the Hidden Charger
- Reloading your weapon reduces Shield Recharge Delay
Intermittent Angel
- Fixed an issue that caused the Legendary effect to increase the player’s Shield Recharge Delay
- Increased the Legendary effect trigger chance from 5-9% to 15-20%
Lorrian Skill Spike
- Updated the description of the Legendary effect from “chance to deal critical damage” to “chance to deal 50% bonus damage” to more accurately reflect the gear’s functionality
Mag Daemon
- Changed the Legendary effect of the Mag Daemon
- Reloads performed while sprinting have increased Reload speed
Mini-Singularity Launcher
- Changed the secondary stat from Attack Damage to Health Regeneration
The Modernista’s
- Increased the Legendary effect trigger chance from 5-9% to 15-20%
- Made minor grammatical adjustment to the description
Mossire’s Mukluks
- Updated the description of the Legendary effect from Sprint Speed to Movement Speed to more accurately reflect the gear’s functionality
Mutated Magazines
- Fixed a typographical error in the description
Oath of the Sustained
- Fixed an issue that caused the Legendary effect to heal friendly Sentries
One-4-All™ Shield Array
- The Legendary effect no longer applies to the equipping player
- The Legendary effect can no longer be stacked
Orbital Tracking Spike
- Fixed an issue that caused the Legendary effect to work while in motion
The Pacifier
- Changed the secondary stat from Shield Penetration to Maximum Shield Capacity
- Added a numerical value to the description of the Legendary effect
Song of Vigor
- The Legendary effect no longer applies to the equipping player
The Stable Executioner
- Changed the secondary stat from Critical Hit Damage to CC Duration Reduction
Sustainment Well
- Fixed a capitalization error in the description
Symbiotic Gauntlet
- Fixed an issue that caused the Legendary effect to increase Skill damage
Symbiotic Spores
- The Legendary effect can no longer be stacked
- Symbiotic Spores are no longer referred to as “Spores of Mikollopria” when players receive them during The Experiment
Time Killer
- Fixed an issue with the Legendary effect functionality
Veil Breaker Rounds
- Changed the Legendary effect of Veil Breaker Rounds
- The last round in a magazine temporarily prevents the target’s shield from recharging
Veil Manipulator
- Updated the description to better reflect Legendary effect’s functionality
Vigilance Link
- The Legendary effect can no longer be stacked
Vow of Vengeance
- The Legendary effect can now be triggered by Quick melee attacks
Voxis Core
- Changed the Legendary effect to no longer stack damage when hitting multiple targets with a single skill
- Fixed an issue that caused the Legendary effect to deal damage to the initial target
Vyn’s Quiver
- Changed the Legendary effect of Vyn’s Quiver
- On reload, gain Health Regeneration based on the number of bullets left in the magazine
Interface:
- Added a Report Player function accessible through the scoreboard
- Health Regeneration and Shield Regeneration values are now visible on the player’s HUD
- The Achievements Page on Steam should display correctly (PC)
- Text chat in the main menu no longer appears off-screen at certain resolutions (PC)
- Fixed a rare visual issue with the text chat expand button (PC)
- Icons will not overlap when purchasing buildables
- Fixed sorting Gear by Rarity
- Title sorting types are now saved
- The scroll speed in the Gear Bank is no longer affected by the player’s sorting type
- Sorting characters by “Unlocked” in the Command Menu will function correctly
- Skins and Taunts now have descriptions when found in a loot pack for improved clarity
- Fixed a minor text issue with unlocking characters with Hero Keys
- Fixed an alignment issue with the “Mute All” button prompt on split screen clients
- When interacting with Escort sentries‘ Power Skills Menu “Can’t Afford” text will no longer overlap prices in split screen
Quality Of Life:
- Player Alerts should function normally, allowing players to Ping consistently
- Fixed a rare issue that caused players to not receive Legendary gear as challenge rewards. Missing gear will be retroactively rewarded after completing a game as the affected character
- Players no longer receive challenge progress, EC, or XP if they are not connected to the server when a game ends
- “Num Lock” is no longer a rebindable key (PC)
- Fixed an issue that caused players to face the incorrect direction when respawning
- Players will no longer appear to vote for a map multiple times
- Fixed Average Player Score tie-breaker results
- Added an achievement for Alani
- Skins apply correctly in the Command Menu
- Fixed an issue when selling duplicate pieces of gear
- Fixed text displayed when a minion kills an enemy sentry
- Locked characters will no longer appear unlocked in the Command Menu
- Fixed an issue where the incorrect information is displayed in the command menu after unlocking a character
- SHiFT codes will no longer appear to fail on the first try
- Fixed an issue with “My Rewards” not functioning properly after signing in to SHiFT
- Battleborn Support ID has been renamed to Battleborn Profile ID
Match Making:
- Fixed an issue where the wrong map experiences appeared on the Map vote screen
- Made a change to reduce queue times for users with exceptionally high or low Elo ratings
- Fixed a rare issue that could cause players to lose the ability to exit matchmaking properly
Audio:
- Adjusted the Music volume in The Saboteur
- Added music to character select
- Fixed an issue that allowed unintended audio to play during character select
- Made adjustments to the combat music during defense waves in The Saboteur
- Adjusted the volume of Varelsi Scaven tentacle sounds
Weitere Meldungen zu Battleborn.
Diese News im PlayStation Forum diskutieren
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Kommentare
daywalker2609
22. Juli 2016 um 12:44 UhrDa sieht man sehr gut das Hauptproblem.
Battleborn ist um den 3 Mai herum erschienen und erst jetzt gibt es Patch 1.04? Für ein Multiplayer Only Titel? Der Support seitens Gearbox ist eben grauenhaft.
grabolino
22. Juli 2016 um 16:04 UhrGenial! So muss ein Patch aussehen …
fall0ut
22. Juli 2016 um 18:06 UhrOhman jetzt wird schon an der Versionsnummern eines Patches der Support abgelesen….selten sowas dummes gelesen
Shaft
22. Juli 2016 um 20:40 Uhrbei der menge an veränderungen hätten sie es auch gleich battleborn2 nennen können.
tekkanina
23. Juli 2016 um 01:07 Uhrwer spielt das bitte? kauft euch overwatch