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Overwatch: Neues Update liefert Bugfixes, Anpassungen an den Charakteren und mehr

Heute startete nicht nur das diesjährige Halloween-Event zu "Overwatch", des Weiteren steht ab sofort ein neues Update bereit. Dieses bringt unter anderem Bugfixes und Anpassungen an den Charakteren mit sich.

Im Laufe des heutigen Tages gaben die Verantwortlichen von Blizzard Entertainment bereits bekannt, dass unter dem Namen „Halloween Horror 2017“ ab sofort das diesjährige Halloween-Event zu „Overwatch“ zur Verfügung steht.

Dieses wird bis zum 1. November stattfinden und mit verschiedenen exklusiven Inhalten locken. Weitere Details zu diesen haben wir hier für euch zusammengefasst. Passend zum Start des besagten Halloween-Events wurde auch ein neues Update zu „Overwatch“ veröffentlicht.

Dieses nimmt zum einen kleinere Anpassungen an ausgewählten Charakteren vor. Hinzukommen Optimierungen an der Nutzeroberfläche sowie diverse Bugfixes. Der offizielle Change-Log, der bisher nur in einer englischen Version zur Verfügung steht, liefert weitere Details.

Overwatch: Das neue Update im Detail

Hero updates

-General

  • Ultimate charge is now immediately expended when a hero’s ultimate ability is activated, instead of depleting over a short period of time

-D.Va

  • An option to manually hold down D.Va’s boosters rather than toggling them has been added under Options > Controls > D.Va

-Genji

  • Dragonblade is no longer interrupted when Genji is stunned or hacked

-Orisa

  • Supercharger can now be interrupted when Orisa is stunned or hacked

-Sombra

  • Hack now interrupts the following ultimate abilities during their cast time: Ana’s Nano Boost, Orisa’s Supercharger, Mei’s Blizzard, Reinhardt’s Earthshatter, and D.Va’s Call Mech

UI updates

-Assault maps

  • When capturing an objective, the progress bar is now broken into three segments that will fill in with the team’s color that is capturing it (as each segment fills, it will trigger an animation and audio cue)
  • The number of defenders currently on the objective will now be displayed in addition to the number of attackers, just below the progress bar

Bug fixes

-General

  • Fixed a bug that allowed muted players to become unmuted after leaving and rejoining the same match

-AI

  • Fixed a bug that caused bots to get trapped in a movement loop after taking the tunnel under the capture point in the University section of Oasis

-Competitive Play

  • Fixed an issue that caused matches to end in a draw when both teams won their first attacking rounds in overtime on Hanamura, Horizon Lunar Colony, Temple of Anubis, and Volskaya Industries

-Custom games and game browser

  • Fixed a bug that prevented the Capture Speed Modifier setting from being applied in custom games
  • Fixed a bug that prevented D.Va’s Projectile Speed slider from appearing in Custom Game settings

-Heroes

  • Fixed a bug that prevented D.Va’s Micro Missles from producing rumble feedback when using a controller with vibration enabled
  • Fixed a bug that caused Lúcio’s soccer ball to fly off in the wrong direction when activating his Juggle emote at 30 FPS
  • Fixed a bug that caused Mercy to maintain forward momentum after canceling Guardian Angel mid-flight
  • Fixed a bug that could cause heroes to respawn as a different hero after being resurrected by Mercy
  • Fixed a bug that caused Roadhog’s chest to deflate when his Tuckered Out emote was activated while the Mako or Sharkbait skins were equipped
  • Fixed a bug that prevented the sound effects on Symmetra’s turrets from being heard by teammates
  • Fixed a bug that prevented Torbjörn’s weapon-draw animation from being played when turret placement was canceled

-Maps

  • Fixed a bug on Junkertown that allowed some heroes to get stuck behind a barrel near the final point
  • Fixed a bug on King’s Row that caused a dark box to appear if you stared into the robot city for too long
  • Fixed a bug that allowed Sombra to reach unintended locations on Volskaya Industries
  • Fixed a bug affecting Ilios, Lijang Tower, Nepal, and Oasis that prevented overtime progress from resetting when the point had been flipped after both teams’ progress bars reached 99%

-UI

  • Fixed a bug that could cause Widowmaker’s scoped overlay to appear while spectating her from third person view

Quelle: VG247

 

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