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Call of Duty: WWII - Patch 1.10 mit Changelog veröffentlicht

Mit dem neuen Patch 1.10 haben die Entwickler von Sledgehammer Games einige Probleme und Fehler aus "Call of Duty WW2" behoben. Der Changelog verrät die genaueren Details.

Call of Duty: WWII – Patch 1.10 mit Changelog veröffentlicht

Die Entwickler von Sledgehammer Games haben den neuen Patch 1.10 für den Firste-Person-Shooter „Call of Duty: WW2“ veröffentlicht. Die neue Software-Aktualisierung steht mit einem Download-Gewicht von etwa 2 Gigabyte für PlayStation 4 und Xbox One bereits. Für PC soll das Update etwas später folgen.

Mit dem neuen Update werden unter anderem neue Waffe-Versionen von M1 Garand, MG15, der Combat Shotgun und Karabiner eingeführt. Darüber hinaus werden zahlreiche Fehler im Multiplayer-Modus behoben. Beispielsweise sollen Probleme behoben worden sein, die insbesondere im Splitscreen-Modus Schwierigkeiten verursacht haben. Alle Details haben die Entwickler von Sledgehammer Games mit dem Changelog verraten, der in englischer Sprache veröffentlicht wurde. Die Übersicht bekommt ihr hier:

 

Call of Duty WW2 Patch 1.10 Changelog

FEATURE UPDATES

  • New Resistance Weapons and Uniforms
  • 9MM SAP is now available to equip in Zombies loadouts

MULTIPLAYER

  • Connectivity/Spawns/Performance/Split Screen/Mechanics
  • Fixed split screen issue with players in parties trying to leave a party
  • Fixed spawning issue causing enemy and friendly tags not showing properly
  • Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
  • Fixed issue where users were unable to pause the game in Local MP match
  • Fixed issue where players were receiving the error message “Lost connection to host/server. Connection timed out.” when loading in HQ

Modes

  • Fixed issues with Prop Hunt crashing
  • Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
  • Fixed issue with Mail where items were shown as placeholders
  • Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
  • Improved functionality of the Emblem Gallery
  • Fixed issues with party invites and loss of functionality

UI

  • Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)
  • Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %
  • Fixed issue where expiration time was not showing up for Resistance Bribe Contract
  • Fixed issue where some items were showing incorrect image on supply drop cards

Progression/Divisions

  • Added Scrambler and Indicator toggle for Resistance Division
  • Fixed issue where players were unable to open supply drop menu after Prestiging

Audio

  • Fixed various SFX issues

Supply Drops

  • Fixed issue where Polish Underground II Uniform was appearing in supply drops

WEAPONS/SCORESTREAKS

  • Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
  • Fixed interactions between all fire weaponry and water (Anthropoid)
  • Fixed issue where sometimes view through the scope during ADS is blacked out
  • Fixed various weapon art issues
  • Fixed various display issues with the 9MM SAP

RANKED PLAY

Fixed issue where players kills and deaths were not properly tracking
Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab

GAMEBATTLES

  • Fixed issue where players were not able to connect to each other to start match

ZOMBIES

  • Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
  • Fixed various map exploits
  • Fixed issue where 2XP icons were not showing up in all intended locations
  • Fixed issue where some weapons were missing animated camos
  • Fixed animation issues with various Zombies

Various UI fixes and improvements

  • Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
  • Fixed issue where players were not awarded the correct amount of supply crates
  • Fixed weapon inconsistencies that occur when players bleed out with only the Ripsaw in their possession
  • Fixed an issue where zombies affected by shellshock were stunning
  • Fixed various weapon exploits
  • Fixed issue where users were unable to pause the game in Local Zombies match
  • Fixed issues various progression issues with Zombies

Weitere Meldungen zu .

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UschiMcGregor

UschiMcGregor

14. Februar 2018 um 11:19 Uhr
UschiMcGregor

UschiMcGregor

14. Februar 2018 um 13:15 Uhr
Analyst Pachter

Analyst Pachter

14. Februar 2018 um 14:07 Uhr
UschiMcGregor

UschiMcGregor

14. Februar 2018 um 14:24 Uhr
PS4-Junkie72

PS4-Junkie72

14. Februar 2018 um 14:40 Uhr
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xxkingionarexx

14. Februar 2018 um 18:08 Uhr